Use the uploaded storyboard only for the camera framing, shot progression…
| Shared by | @pewden AI |
|---|---|
| Model | Seedance 2.0 |
| Category | Use the uploaded storyboard only for the camera framing, shot progression, composition, blocking, screen direction, and pacing of Shots 01-04. Use the uploaded Ronin character sheet only for the Ronin's identity, facial features, body proportions, wardrobe, kasa hat, and katana. Use the uploaded Samurai character sheet only for the Samurai's identity, facial features, body proportions, bob haircut, scarf, shoulder guard, wardrobe, and katana. Maintain perfect character consistency throughout the entire sequence. Exactly two human fighters exist. Exactly two katanas exist. One katana belongs to each fighter. Never create duplicate fighters, extra weapons, broken swords, or ghost poses. WORLD Ancient abandoned Japanese mountain road. Uneven stone pathway surrounded by tall wild grass, scattered rocks, broken wooden gates, sparse bamboo, distant mountains, drifting morning mist. Soft overcast daylight. Natural wind moving grass and clothing. Grounded historical realism. VISUAL STYLE Photorealistic live-action feature film. ARRI Alexa LF. Cooke Anamorphic lenses. Muted earth tones. Dusty teal shadows. Warm neutral highlights. Organic contrast. Fine cinematic film grain. Natural skin tones. Realistic cloth simulation. Grounded physics. Maintain strict photorealistic live-action realism throughout, with natural human anatomy, grounded physics, practical stunt movement, physically plausible cinematography and realistic material response. CAMERA Very low cinematic camera language. Dynamic but readable. Ground-level tracking. Low over-the-shoulder. Low frontal tracking. Shin-height three-quarter. Natural handheld stabilization. Fast lateral tracking. Subtle whip pans. No drone. No overhead shots. No first-person view. ACTION The duel never pauses. Every movement flows naturally into the next shot. No resets. No idle poses. No slow motion. Every strike carries body weight. Every footstep pushes momentum forward. Clothing reacts naturally to speed. The kasa hat remains firmly attached throughout. SHOT 01 Worm's-eye view at ground level. The camera sits inches above the stone road. Ronin sprints from left depth. Samurai sprints from right depth. Their katanas scrape together across the extreme foreground, throwing tiny sparks while both continue running without slowing. The camera remains fixed low as they rush past. SHOT 02 Cut into a low over-the-shoulder tracking shot behind the Ronin. The camera chases closely as the Samurai crosses diagonally through the frame at full speed. The pursuit remains continuous. Wind drives clothing and grass. No pause. SHOT 03 Low frontal tracking shot. The camera rapidly retreats before the charging Ronin. The Samurai remains deeper in frame while closing distance. The Ronin's katana dominates the foreground, held low and ready. Natural breathing and footwork emphasize speed. SHOT 04 Shin-height exterior three-quarter angle. The Ronin meets the Samurai in a running parry. Their blades collide with realistic steel impact. Tiny sparks and metallic fragments scatter naturally. Neither fighter stops. The collision redirects both trajectories as they continue sprinting beyond the frame. SOUND No music. Only: Heavy breathing. Rapid footsteps on stone. Cloth movement. Steel whistles. Katana impacts. Small sparks. Wind. Rustling grass. Distant birds. Natural ambience. ENDING The final frame should naturally continue into the next pursuit sequence rather than feeling like a finished fight. |
| Dataset | renoise-ai · awesome-seedance-prompts |
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